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News from NVIDIA Corporation
Mar-27-14
How Pixar Uses GPUs to Give Their Artists What They Need Most – Time to Play 

Pixar’s Dirk Van Gelder pushed, pulled, tweaked, and manipulated a model of a Monsters University character in real time for a crowd at our annual GPU Technology Conference Wednesday.


Oct-19-09
NVIDIA RealityServer Propels 3D Cloud Computing Using GPUs 

First of its kind GPU-based cloud computing solution provides interactive, photorealistic 3D applications accessible from any Web connected device


Aug-04-09
NVIDIA LAUNCHES THE WORLD'S FIRST INTERACTIVE RAY TRACING ENGINE 

NVIDIA OptiX Engine Joins Groundbreaking Suite of Application Acceleration Engines


Jul-14-09
NVIDIA QUADRO PROCESSORS PROPEL 3D DESIGN TO NEW HEIGHTS FOR AUTOCAD 2010 USERS 

Coupled with Autodesk AutoCAD 2010, NVIDIA Quadro Professional Solutions Deliver Increased Performance and Real-time Interaction with Complex 3D Designs


Apr-20-09
NVIDIA UNVEILS INDUSTRY'S FIRST INTEGRATED GPU PLATFORM FOR BROADCAST PRODUCTION 

New Quadro Digital Video Pipeline Delivers a Flexible, No-compromise Platform; Enables Real-time, Broadcast-quality Graphics


Apr-20-09
NVIDIA BRINGS HIGHLY ACCLAIMED QUADRO FX 4800 TO MAC MARKET 

Advanced Graphics Capabilities Redefine Visual Quality and Application Performance for the Mac Community


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