3D Generalist (LIGHTWAVE / Maya)
Lightwave generalists with a minimum of 3 years production experience or a strong reel that shows a developed skill set in: lighting/texturing/modeling and animation. Basic Maya skills are also a requirement.
Please submit your work for review.
This position involves working with the Lead LW Artist to light and set camera for animatics. The successful applicant will demonstrate a keen sense of aesthetic. You will also be animating background and secondary characters in Maya.
-must have a good eye for camera placement and lighting. Your reel should emphasize a strong skill set for filmmaking.
- production experience with Maya 7.0 and Lightwave 8.3
-able to attend an in person interview in Los Angeles
-available through January 2008
- provide your best work for review including a shot list that details your contribution to what we see on screen
- provide the contact information from two industry references
NOTE: Recent applicants may re-apply, provided their latest reel shows the specific skills listed above.
- this position is ‘in house’ (Los Angeles)
- 45 hour work week
- benefits and salary commensurate with experience
The above statements describe the general nature and level of work being performed. This is not intended to be construed as an exhaustive list of all responsibilities, duties and skills required.
We are: An Artist friendly Cg studio in production on a theatrical feature film.
Please email your reel/resume to email@example.com
Please mail your reel/resume and or portfolio to:
Dane Allan Smith
5225 Wilshire Blvd - Suite 218
Los Angeles, Ca 90036
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