reducing file size
i want to know on how to reduce the file size when modelling an objects in Maya..
there are a few steps like example always aware of polygon counts when model an objects.. before this, i did not bother to aware the polycounts and thus make my file size is big. Also with segmentation because for some objects that are simple but i have put many segmentation and i did not realize that..
so, maybe there are other steps to make sure that the file size are lower but still the object have a good detail and produce good render image..
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