Javascript DHTML Drop Down Menu Powered by dhtml-menu-builder.com

3DLinks Gallery

Gallery Display - Ranked Artists

          
5854 Images - Order by:   | Rank |
Page: 11 of 293 
5 6 7 8 9 10 1112 13 14 15 16 17

Click to Enlarge
Local Girl

About the image: inspirations - this face is a composite of three different girls - three of them has different characteristic - face cut - eyes - mouth. happy glowing expression full of life - :) How was the image made: Made in XSI poly by poly method - tweaked and balanced in zbrush - rendered in Max Mental Ray - UV Unwraped in modo - Adobe photoshop and zbrush for texture - bump and final finishing - eyes are painted ... i know i used different softwares for different tasks but i did what i found easy to me because this character i had to design develope and finised in 2 days but i took one more day for satisfactory render .. ..

Software:XSI
Theme: Characters
Artist: Saif Khan
Rank:10.1
Added:08-Mar-07
Views:3224

Click to Enlarge
concept alien

Hi, i am jayesh gs working as a faculty in inmax multimedia. trivandrum, kerala, india. This robot modeling and texturing in maya 2009. rendering in mentalray. total render time 1.30 hours

Software:Maya
Theme: Characters
Artist: Jayesh GS
Rank:10.1
Added:02-Dec-09
Views:3230

Click to Enlarge
three generations

This is a project a did awhile ago, all the modeling is done in maya, textures in photoshop.

Software:Maya
Theme: Fantasy
Artist: alina yeremenko
Rank:10.0692
Added:03-Jul-07
Views:3210

Click to Enlarge
first environment -mountain village-

I have wanted to post this pic (also if it's WIP), because this one project, will take me very long time. Vue 6 Infinite is a mature product, IMO, (also if it has many problems yet), it has much and power features, therefore it's necessary, achieve an helpful work method, for attain satisfactory results. With this one project, I have tried to do what. Some technical notes: this project is built in a modular mode, and it's composed by several parts and components: - scena base, two terrains with own multi-layers eco-materials: the main terrain (4 ecosys-layers and 5 materials-layers), the secondary terrain (1 ecosys-layer and 1 material-layer). - 50 old houses all built inside Vue, with primitive and booleans function. - paving and urban furniture (built with Vue primitive, only spring come from by Sven Daennart website). - bridge (built with Vue primitive). - vehicles from DMI website. - characters by Poser. - 3-4 atmospheres. - more than 50 points light (for old houses and street lamp). - textures almost all by mine (some from Psicosonic website). The final environment built and scene composition, take place in this way: - open the scena-base - choose the shot and the atmosphere - populate all the eco-systems (from two terrains) - merge each component I need for the scene (not all at the same time) - launch the rendering This method has several advantages, that I have experimented (thanks above all the new Vue6 "Merge" feature): - it's possible build very complex scenes (only where and what it need) - easiness to build the single components and manage them - possibility to increase (endless almost) the scene environment - easiness to arrange for future animations - but in this way, I have an obligation (but it's also the strong of the method); I must to built, with very attention and great cure, the scene-base. I have to expend much time fot it, I have to see it in a large scale, I have to think it in environment (eco-systems) requirement. I repeat, it's the strong of this method, IMO, force we to built the whole environment and not only the final scene. We don't have to forget that Vue is an "environment" generator, this one is own purpose. I preparing other pics, from this one project, and also some animations. In short time I will post them. None postwork! Thanks for viewing and comments! Luigi.

Software:Vue d'esprit
Theme: Nature
Artist: Luigi Marini
Rank:10.0579
Added:02-Dec-06
Views:3212

Click to Enlarge
Arcade Building Phase One

Software:3D Studio Max
Theme: Architecture
Artist: Mike Bracken
Rank:10.0576
Added:11-May-07
Views:3215

Click to Enlarge
desktop

create in 3ds max 2009 and camatasia6......http://Design3DRisnoveanu.webs.com/

Software:3D Studio Max
Theme: Realism
Artist: Arhitect Designer Risnoveanu Stefan
Rank:10.0529
Added:26-Dec-09
Views:3219

Click to Enlarge
Bedroom3

create in 3ds max2009&final render. http://Design3DRisnoveanu.webs.com/

Software:3D Studio Max
Theme: Architecture
Artist: Arhitect Designer Risnoveanu Stefan
Rank:10.0429
Added:13-Oct-09
Views:3213

Click to Enlarge
Spider Mech 6

During the occassional down time at Frantic Films, I designed, modeled and animated this spider mech. It was used mainly for research and development. The modeling was done in 3D Studio Max and the lighting was done with VRay. For more images and information, please visit www.pixelreborn.com

Software:3D Studio Max
Theme: Sci/Fi
Artist: Liem Nguyen
Rank:10.0375
Added:02-Aug-07
Views:3218

Click to Enlarge
T-800 Head version 2

Another T-800 project... Rendered with V-Ray, Lighting - HDR Image

Software:3D Studio Max
Theme: Sci/Fi
Artist: Marti M
Rank:10.0333
Added:18-Aug-04
Views:3214

Click to Enlarge
Bedroom 2

create in 3ds max2009&final render. http://Design3DRisnoveanu.webs.com/

Software:3D Studio Max
Theme: Architecture
Artist: Arhitect Designer Risnoveanu Stefan
Rank:9.99412
Added:13-Oct-09
Views:3215