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Gallery Display - Alex Sandri

          
30 Images - Order by:   | Newest | | Rank |
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12

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Maya 2008 & Mental Ray Portal Light study.

Maya Poly, Nurbs. Physical Sky/Sun. Maya 2008 MR Mia X materials. 3D Evermotion template. Ciau...! Alex Sandri http://www.samui3d.com

Software:Maya
Theme: Architecture
Artist: Alex Sandri
Rank:5.3
Added:19-Feb-08
Views:3231

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Maya 2008 & MR my new Bkk Condo Bedroom.

The Bedroom of my condo in Bkk, Thailand. Maya Poly, Nurbs. Physical Sky/Sun. Maya 2008 MR Mia X materials. (Or at least how should look when finished, hopefully next month!)Ciau...! Alex Sandri http://www.samui3d.com

Software:Maya
Theme: Architecture
Artist: Alex Sandri
Rank:0.0
Added:19-Feb-08
Views:3229

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Maya 2008 & MR my new Bkk Condo Livingroom.

The Livingroom of my condo in Bkk, Thailand. Maya Poly, Nurbs. Physical Sky/Sun. Maya 2008 MR Mia X materials. (Or at least how should look when finished, hopefully next month!)Ciau...! Alex Sandri http://www.samui3d.com

Software:Maya
Theme: Architecture
Artist: Alex Sandri
Rank:2.96667
Added:19-Feb-08
Views:3227

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Maya 2008 & MR Exterior Lighting Study.

Exterior Lighting. Credits to Jeff Patton for the 3D model. Physical Sky/Sun. Maya 2008 MR Mia X materials. Ciau...! Alex Sandri http://www.samui3d.com

Software:Maya
Theme: Architecture
Artist: Alex Sandri
Rank:0.0
Added:19-Feb-08
Views:3228

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Maya 2008 & Mental Ray Wat (Thai Temple) Study.

Credits to Wat Dhammakay 3D team for the 3D model. Physical Sky/Sun. Maya 2008 MR Mia X materials.Ciau...! Alex Sandri http://www.samui3d.com

Software:Maya
Theme: Architecture
Artist: Alex Sandri
Rank:2.1
Added:19-Feb-08
Views:3226

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Maya 2008 & MR Christmas Challenge Study.

Credits to Jeremy Birn for the 3D model. Physical Sky/Sun. Maya 2008 Mental Ray Mia X materials. Ciau...! Alex Sandri http://www.samui3d.com

Software:Maya
Theme: Architecture
Artist: Alex Sandri
Rank:1.2
Added:19-Feb-08
Views:3232

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Winnie the Pooh, Maya 8.0 & MR night light study.

Based on Archmodel 3D template by Evermotion. Maya 8.0 Poly & Nurbs Surfaces modeling. Mental Ray Physical Sky/Sun, Global illumination and Secondary Bounces Final Gather. Mental Ray Architectural Mia Round Corners materials. XFrog Tropical Trees & Plants with Misss Fast Skin materials for the 3D vegetation. Please visit my New 3D Maya & Mental Ray Flash website at: http://www.samui3d.com Cheers...! Alex Sandri

Software:Maya
Theme: Architecture
Artist: Alex Sandri
Rank:1.1
Added:29-Jun-07
Views:3230

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Maya 8.0 & Mental Ray Physical Sky/Sun Villa front

Based on Archmodel 3D template by Evermotion. Maya 8.0 Poly & Nurbs Surfaces modeling. Mental Ray Physical Sky/Sun, Global illumination and Secondary Bounces Final Gather. Mental Ray Architectural Mia Round Corners materials. XFrog Tropical Trees & Plants with Misss Fast Skin materials for the 3D vegetation. Ctrl Fur and Ctrl Displacement to control fur and displacements. Ctrl Buffers to output Ctrl Occlusion Pass, Shadow and ZDepht Passes. For Shadow and ZDepht passes, I used the P_shadow and P_Zdepht shaders by Ledin Pavel aka Puppet. Except for the Rpc 2D plant applied in post on the low right corner of the images, everything is strictly 3D. Original Maya file size: 185 MB. Software: Autodesk Maya 8.0 & Mental Ray Hardware: Athlon 2.8 2.5 Giga of Ram Please visit my New 3D Maya & Mental Ray Flash website at: http://www.samui3d.com Cheers...! Alex Sandri

Software:Maya
Theme: Architecture
Artist: Alex Sandri
Rank:15.0133
Added:17-Mar-07
Views:3279

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Maya 8.0 & Mental Ray Physical Sky/Sun Villa back

Based on Archmodel 3D template by Evermotion. Maya 8.0 Poly & Nurbs Surfaces modeling. Mental Ray Physical Sky/Sun, Global illumination and Secondary Bounces Final Gather. Mental Ray Architectural Mia Round Corners materials. XFrog Tropical Trees & Plants with Misss Fast Skin materials for the 3D vegetation. Ctrl Fur and Ctrl Displacement to control fur and displacements. Ctrl Buffers to output Ctrl Occlusion Pass, Shadow and ZDepht Passes. For Shadow and ZDepht passes, I used the P_shadow and P_Zdepht shaders by Ledin Pavel aka Puppet. Except for the Rpc 2D plant applied in post on the low right corner of the images, everything is strictly 3D. Original Maya file size: 185 MB. Software: Autodesk Maya 8.0 & Mental Ray Hardware: Athlon 2.8 2.5 Giga of Ram Please visit my New 3D Maya & Mental Ray Flash website at: http://www.samui3d.com Cheers...! Alex Sandri

Software:Maya
Theme: Architecture
Artist: Alex Sandri
Rank:0.0
Added:17-Mar-07
Views:3227

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Maya 8.0 & Mental Ray Physical Sky/Sun Villa detai

Based on Archmodel 3D template by Evermotion. Maya 8.0 Poly & Nurbs Surfaces modeling. Mental Ray Physical Sky/Sun, Global illumination and Secondary Bounces Final Gather. Mental Ray Architectural Mia Round Corners materials. XFrog Tropical Trees & Plants with Misss Fast Skin materials for the 3D vegetation. Ctrl Fur and Ctrl Displacement to control fur and displacements. Ctrl Buffers to output Ctrl Occlusion Pass, Shadow and ZDepht Passes. For Shadow and ZDepht passes, I used the P_shadow and P_Zdepht shaders by Ledin Pavel aka Puppet. Except for the Rpc 2D plant applied in post on the low right corner of the images, everything is strictly 3D. Original Maya file size: 185 MB. Software: Autodesk Maya 8.0 & Mental Ray Hardware: Athlon 2.8 2.5 Giga of Ram Please visit my New 3D Maya & Mental Ray Flash website at: http://www.samui3d.com Cheers...! Alex Sandri

Software:Maya
Theme: Architecture
Artist: Alex Sandri
Rank:7.56667
Added:17-Mar-07
Views:3226