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Relics
Maya 4.5 with mentalray for maya 1.5.1. Hdri lighting, caustics, global illumination and final gather (radiosity). Backdrop rendered with Terragen.
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Single (Final)
Final render of the reworked 'Single'.
A portrait of lifestyle.
Rendered in MAX 6 with Mental Ray 3.2.
Caustics, GI, FG, Partical Flow, direction light and Skylight.
Render time Aprox 6 hours. Contrast and colour post with Photoshop. Please Leave comments and rating.
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Breach
An experiment with volumetric shaders, lighing and shadows. The aim was to create a scene of disorder and action with poseing, light and colour.
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Lava Lamp 1
Photoreal illustration of a lavalamp.
100% 3D Studio Max 6. No postwork.
Rendered in Mental Ray 3 (within Max 6).
Mental ray Glass shader, Caustics, GI, and HDRI. Image 1 / 2
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Lava Lamp 2
Photoreal illustration of a lavalamp.
100% 3D Studio Max 6. No postwork.
Rendered in Mental Ray 3 (within Max 6).
Mental ray Glass shader, Caustics, GI, and HDRI. Image 2 / 2
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Admiring Edison
Admiration and respect to Thomas Alva Edison for his hand in the invention of the Bulb! May we all see better in the dark.
USed Mental ray in MAx 6 for this one... no postwork. 13hours to render! Man curtosy of Lowpolygon3d.com . This is to be entered to the IRTC.org Bi monthly render competition
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Acqua Corrente
Used Max 6 and Mental ray.
Dialectiric material for glass and water, Super spray for water.
FG, GI, and caustics.
2 hours render.
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Lego W.I.P.
This is a work in progress for the Sept-Oct competition for IRTC.org.
Topic is Toys and games, and the image has to be 100% raytraced with no post work. Used 3D studio max 6, with Vray. No 3rd party models or shaders were used. Any comments or improvements are welcome. Bare in mind this is only a work in progress.
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Prostetic - W.I.P.
A work in progress.
3DS MAX 6, Bazil 1.2.21. Skylight, HDRI env map, SSS on the hand.
FeedBack and Ratings Required !!!!
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Single3 - A Portrait of Lifestyle
Third Generation of the "Single" project. "A Portrait of Lifestyle"
3DS MAX 7, with Vray, and Photoshop for post editing. KEEP YOUR COMMENTS AND RATINGS COMMING IN, they all help, and if there is enough request, I'll do some tutorials.
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